/**
 * $File: TT_Trigger.cpp
 * $Synopsis: Trigger Stuff Implementation
 * $Author: Ted Yin (ymfoi)
 * $Version: alpha 1.0
 * $Date: Thu Nov 25 21:36:00 2010 CST
 */

#include "TT_Trigger.h"

using namespace TT_Logic;

void TT_Trigger::Keyboard_Event(UCHAR key,int x,int y) {

	Game_State_Ptr -> Keyboard_Trigger(key,x,y);
}

void TT_Trigger::Special_Keyboard_Event(int key,int x,int y) {

	Game_State_Ptr -> Special_Keyboard_Trigger(key,x,y);
}
